Critical thinking games for the classroom: one worker placement & planning board-game lesson, prepped at three levels so you can teach it at the right level today and reuse it for years. It's the same game-based activity in three scaffolded versions - low-floor, high-ceiling, spanning upper primary to senior - so you run the version that fits your class, pull an easier or harder one for the students who need it, or use all three across a mixed-ability room.
WHAT'S INSIDE
- The same game-based lesson at three scaffolded levels - one ready to run for your year, two more to differentiate or reuse
- Same core game and thinking skill, three age-appropriate scaffolds (low-floor, high-ceiling)
- Each level: a lesson plan, recommended games, and debrief questions
- Printable A4, low-prep
HOW TEACHERS USE IT
Run the level that fits your class, pull the easier or harder version for the students who need it, or use all three across a mixed-ability group. Builds Strategic Planning and Resource Management.
ABOUT THE TOPIC
Planning & Resource Management explored through the worker placement mechanic - one of the board-game ideas in the Shortlist framework for teaching thinking with games.